The Roommate's Financial Dilemma 理友理講
by WONG Chun















Project Background
Many financial games, education, and experiences on the market are too limited. I wanted to create a game that simulates a real spending experience, so that people with financial management ideas could try them out in the game before actually implementing them. During the game, participants can enter the experience with their own financial management methods and ideas. Then the financial management methods proposed by the players will be constantly challenged by the game and other players, and the loopholes in them will be pointed out. The purpose of the game is to give participants a chance to simulate their own ideas, identify holes and fill in the gaps. This also shows participants who don't have any financial management ideas yet that it's time to think.
Project objective
Foster Discussion and explore Inspire and encourage players to discuss financial management topics and build a website to provide additional financial management resources to help players explore financial management knowledge in more depth.
Provide opportunities for improvement Provides an opportunity for people with financial ideas to engage in a game where they receive challenges and feedback from other players, refining their financial management methods.
背景
市面上很多理財遊戲、教育、體驗都太有限了。我希望製造一種遊戲來模擬真實的消費體驗,希望有理財想法的人能在實際實施之前在遊戲中嘗試一下。在過程中在遊戲中,參與者可以帶著自己的理財方法和想法進入體驗,然後玩家所提出的理財方法會不斷受到遊戲和其他玩家的挑戰,指出其中的漏洞。遊戲的目的是讓參與者有機會模擬自己的想法,找出漏洞並填補空白。這也向那些還沒有任何理財想法的參與者表明,是時候思考了。
目標
啟發並鼓勵玩家討論理財主題,並建立網站提供額外的理財資源,幫助玩家更深入地探索理財知識。
為有理財想法的人士提供一個參與遊戲,在遊戲中接受其他玩家的挑戰和回饋,完善他們的理財方法的機會。