樂閱

by KWOK Suet

Project Background

To help third-grade students overcome learning difficulties in Chinese, such as reading comprehension, sentence restructuring, and creative writing. The aim is to design a game that allows them to learn through play, making the experience enjoyable while reinforcing their knowledge and addressing these challenges

Concept

・An electronic game. ・Content adapted from six recommended extracurricular books and articles from the third-grade second semester curriculum ・Interactive learning in the classroom, with offline opportunities to review and reinforce classroom content ・Aims to help them address difficulties in understanding and answering questions in Chinese

Project Objective

・Create a memorable and enjoyable learning experience ・Help students understand and engage positively with Chinese reading comprehension, sentence restructuring, and creative writing

專案背景

為了幫助⼩學三年級學⽣解決在中⽂科上遇到的學習困難,如閱讀理解、重組句⼦ 和創意寫作,因此計劃設計⼀款遊戲。這款遊戲將讓學⽣在學習中感受到樂趣,同 時鞏固和重溫他們的中⽂知識。

內容概念

・⼀個電⼦遊戲 ・內容改編來⾃學校推薦的6本課外書和三年級下學期的教科書內容⽂章 ・透過課堂上互動學習,以及線下可以預習重温課堂上的內容 ・幫助他們解決在中⽂科遇到的理解和答題技巧困難

專案⽬標

・打造難忘、快樂的學習體驗 ・幫助他們更容易理解和開⼼地⾯對中⽂閱讀理解、重組句⼦、創意寫作